![]() If a unit does not define them the player effects are used by default. Added custom per-unit hyperspace effects.Fixed respawned minor faction ships from not assuming their minor faction status.Fixed resource extractors from not transferring after acquiring a minor faction planet.Fixed a bug in the calculation of planet bombing damage that was causing it to be roughly twice as high as it should have been.Fixed bug where skybox and music transitions were incorrect.Fixed bug where icons weren't showing up around a planet on some maps (e.g.Fixed Occupation Victory win condition from potentially crashing and if not crashing, potentially not colonizing the planet.Fixed ships physics from being disabled when they died.Fixed a bug where the wrong capitalship/frigate could be built by a Minor Faction if both the construction frigate and factory had previously been destroyed.Fixed bug where the "Send Envoy" quest was being trivially completed.Fixed bug where the first Minor Faction lab you capture doesn't count towards your total.Fixed bug where Minor Faction capital ships count towards your total labs as Vasari Loyalist.Fixed bug where a player could own Minor Faction construction ships.Fixed bug where structures created by a buff in the orbit of an Minor Faction planet would assume the Minor Faction's ownership index (e.g.The Minor Faction's constructors likewise now properly self-destruct in that situation as well. Fixed partially built Minor Faction structures not being scuttled when the planet became unowned.Minor Faction created structures shouldn't contribute to the owner player stats). Fixed incorrect player stats being tallied for structures (e.g.when they kill units they don't contribute to the owner player stats). Fixed incorrect player stats being tallied for Minor Faction and Rampant Militia units (e.g.normal salvaging now correctly refunds 30% instead of 9%). Fixed a bug in scuttling that caused the salvage percentage to be applied twice (e.g.Minor Factions now have occupy all resource asteroids for the default planet definitions.Changed Scrap For Parts ability to refund 60/75/90% of the targeted ships' build cost rather than give credits per fleet supply.If there are enemy dps units/structures in the gravity well, every other pirate ship will engage those first before raiding tradeships. Only Pirate Rogues now place tradeships at the top of their target priorities. ![]() This allows them to be more effective at raiding the enemy defenses. ![]()
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